한국인쇄학회지 (Journal of the Korean Graphic Arts Communication Society)
- 제19권2호
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- Pages.58-67
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- 2001
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- 1226-1149(pISSN)
가상의 3차원 CIELAB 등거리 색표본을 이용한 색역사상
Color gamut mapping using fictive 3-D CIELAB equidistance sample
초록
Gamut mapping is a technique that acts on cross-media color reproduction to transform a color between devices for the purpose of enhancing the appearance or preserving the appearance of an image. Gamut mapping essentially produces color conversion error which depends the gamut mapping method, source and destination devices, and sample points for gamut modeling. For color space conversion between monitor colors and printer colors, empirical representation using sample measurements is currently widely utilized. Color samples are uniformly selected in the device space such as CMY or RGB, represented as color patches, and then measured. However, in the case of printer, these color samples are not evenly distributed inside the printer gamut and the color conversion error is increased. Accordingly, this paper introduces a equally distributed color sampling method in CIELAB space, a device- independent color space, to reduce color conversion error, and the performance is analyzed via color space conversion experiments using tetrahedral interpolation.
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