Abstract
In this study, a surface generating system with a bundle of wires, which can reproduce a certain range of surface roughness of the objects without direct machining process, is implemented. The system consists of a bundle of wires, a PZT actuator, a vertical table system actuated linearly along two perpendicular axes, and an image processing system. Through the development of the operational software for all of those subsystems by a common language(Visual C++) of the implemented system, the complete process except arrangement of a bundle of wires are automated. Lastly, through the experiments of generating the flat surface of some virtual object and then of measuring the reproduced surface roughness, it is confirmed that the implemented system has excellent performance.