한국CDE학회논문집 (Korean Journal of Computational Design and Engineering)
- 제2권2호
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- Pages.122-129
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- 1997
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- 2508-4003(pISSN)
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- 2508-402X(eISSN)
비지어곡면에 의한 블렌드곡면의 모델링
Modeling of Blend Surfaces by Bezier Surface Patches
초록
Ball rolling blending is a popular technique for blending between parametric surfaces. The ball rolling blend surface is conceptually a trajectory of a ball rolling between two base sufaces. It is constructed by sweeping a circular arc along a ball contact curve pair. Since a ball rolling blend surfaces does not have a polynomial form like a Bezier surface patch, it is impossible to apply this method directly to a commercial CAD/CAM system. In this paper an algorithm is developed to approximate a ball rolling blend surface into Bezier surface patches. Least square method is applied to obtain proper Bezier surface patches under a given tolerance. The Bezier surface patches have degree three or more and guarantee VC1-continuity.
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