Proceedings of the Korean Society of Broadcast Engineers Conference (한국방송∙미디어공학회:학술대회논문집)
- 2009.01a
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- Pages.821-824
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- 2009
A STUDY FOR MODELING AND ANIMATION OF A HUMAN WITH BONE STRUCTURE AND CLOTHES
- Suzuki, Tohru (Information Technological Frontier Laboratory Kanazawa Institute of Technology) ;
- Yamamoto, Toshiyuki (Information Technological Frontier Laboratory Kanazawa Institute of Technology) ;
- Nagase, Hiroshi (Information Technological Frontier Laboratory Kanazawa Institute of Technology)
- Published : 2009.01.12
Abstract
A method to visualize human body is proposed for various human pose. The method affords three 3D-styles of the same body: firstly, one which wares clothes specified from pattern of dresses, second, body shape, lastly bone structure of body. For this objective, standard body data are prepared which is constructed from CT images. Individual body is measured by 3D body scanner. The present status of our research is limited to offer still images, though we are engaged to accommodate various poses.
Keywords
- computer graphics;
- character animation;
- body line scanner;
- computed tomography;
- optimization problem;
- elderly care services;
- cloth simulation