Resource Allocation Algorithm for Differentiated Multimedia Services using Game Theory

게임이론을 이용한 멀티미디어 서비스의 차별적 자원 할당 알고리즘

  • 신광섭 (서울대학교 공과대학 산업공학과) ;
  • 정재윤 (경희대학교 테크노공학대학 기계산업시스템공학부) ;
  • 서덕영 (경희대학교 전자정보대학 전자정보학부) ;
  • 강석호 (서울대학교 공과대학 산업공학과)
  • Published : 2008.10.31

Abstract

Game theory is adapted to a variety of domains such as economics, biology, engineering, political science, computer science, and philosophy in order to analyze economic behaviors. This research is an application of game theory to wireless communication. In particular, in terms of bargaining game we dealt with a multimedia resource allocation algorithm in wireless communication, which is rapidly spreading such as Wibro, WCDML, IPTV, etc. The algorithm is assumed to allocate multimedia resources to users who can choose and access differentiated media services. For this purpose, a utility function of users is devised to reflect quality of service (QoS) and price. We illustrated experimental results with synthesis data which were made to mimic real multimedia data, and analyzed differentiated service providing and the effect of the utility function.

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