물체의 3-D 형상 복원을 위한 삼각측량 시스템

A Study on the 3-D Information Abstraction of object using Triangulation System

  • 김국세 (조선대학교 컴퓨터공학과) ;
  • 이정기 (조선대학교 컴퓨터공학과) ;
  • 조애리 (조선대학교 컴퓨터공학과) ;
  • 배일호 (조선대학교 컴퓨터공학과) ;
  • 이준 (조선대학교 컴퓨터공학부)
  • Kim, Kuk-Se (Dept. of Computer Eng., Graduate School, Chosun Unvi.) ;
  • Lee, Jeong-Ki (Dept. of Computer Eng., Graduate School, Chosun Unvi.) ;
  • Cho, Ai-Ri (Dept. of Computer Eng., Graduate School, Chosun Unvi.) ;
  • Ba, Il-Ho (Dept. of Computer Eng., Graduate School, Chosun Unvi.) ;
  • Lee, Joon (Dept. of Computer Eng., Chosun Univ.)
  • 발행 : 2003.05.16

초록

The 3-D shape use to effect of movie, animation, industrial design, medical treatment service, education, engineering etc... But it is not easy to make 3-D shape from the information of 2-D image. There are two methods in restoring 3-D video image through 2-D image; First the method of using a laser; Second, the method of acquiring 3-D image through stereo vision. Instead of doing two methods with many difficulties, I study the method of simple 3-D image in this research paper. We present here a simple and efficient method, called direct calibration, which does not require any equations at all. The direct calibration procedure builds a lookup table(LUT) linking image and 3-D coordinates by a real 3-D triangulation system. The LUT is built by measuring the image coordinates of a grid of known 3-D points, and recording both image and world coordinates for each point; the depth values of all other visible points are obtained by interpolation.

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