Proceedings of the IEEK Conference (대한전자공학회:학술대회논문집)
- 2003.11a
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- Pages.237-240
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- 2003
Implementation of 3D Structure Reconstruction System Using Geometric Primitives
원시기하도형을 이용한 3차원구조 복원시스템의 구현
Abstract
We implement a system for 3D structure reconstruction from multiple 2D images. It uses geometric primitives such as box, wedge, pyramid, etc, each having translation, rotation, and scale parameters. Primitives are marked on input images with GUI (Graphic User Interface). Lines made by projection of primitives onto an image correspond to marked line segments of the image. Error function is defined by disparity between them and is minimized by downhill simplex method. By assigning relationship between models, the number of parameters to solve can be decreased and the resultant models become more accurate To share variables among other models also reduces computational complexity. Experiments using real images have shown that the proposed method successfully reconstructs 3D structure.
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