네트워크 트래픽 성능 향상을 위한 액티브 노드 및 액티브 네트워크 설계

Active Node and Active Network Modeling For Network Traffic Progress

  • 최병선 (한남대학교 컴퓨터공학과 네트워크 실험실) ;
  • 황영철 (한남대학교 컴퓨터공학과 네트워크 실험실) ;
  • 이성현 (한남대학교 컴퓨터공학과 네트워크 실험실) ;
  • 이원구 (한남대학교 컴퓨터공학과 네트워크 실험실) ;
  • 이재광 (한남대학교 컴퓨터공학과 네트워크 실험실)
  • 발행 : 2003.11.01

초록

Computer simulation has used to a area of military training from about several years ago. War game model(or computer simulation) endow a military man with field training such as combat experience without operating combat strength or capabilities. To samely construct simulation environment against actual combat environment is to well construct DB to operate war game model, associate among federates on network. Thus, we construct virtual combat environment enabling to efficiently manage network traffic among federates(or active nodes) on active network that construct virtual military training space such as urgent combat field needed to rapidly transfer combat information including image and video.

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