Proceedings of the IEEK Conference (대한전자공학회:학술대회논문집)
- 2002.06d
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- Pages.327-330
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- 2002
Simulation of Rear Lamp using Spectral-Based Ray Tracing
분광분포기반의 광선추적을 이용한 리어램프의 시뮬레이션
Abstract
This paper proposes the simulation algorithm of rear lamp of car using a ray tracing method that models transmission and refraction of light frequently used in computer graphics At first. To reproduce an image accurately. incident on a sight of viewer, we propose the backward ray tracing method based on spectral distribution representing physical characteristics of illuminant and object used in real. We implement the reproduction algorithm of rear lamp image applying the Bouguer-Beer's law to an optical absorptive phenomenon. As the result, more realistic image can be reproduced.
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