A Synthetic Method for Generating Texture Patterns Similar to a Selected Original Texture Image

  • Published : 2001.10.01

Abstract

The purpose of the study is to develop a synthetic method for generating arbitrary number of not the same but similar texture images. The method includes processes to extract basic shape elements from texture images originating in actual objects, to select them to reappear the image features and to arrange them in a image plane. The authors have already proposed the shape-pass type filter bank assuming that the sensual impression mainly depends on minute shapes existing in the texture images. By use of nine basic shape elements, namely black/white-roof, black/white-line, black/white-snake, black/white-pepper, and cliff, natural texture images originating in actual objects have been characterized by feature vectors in a nine dimensional space. To generate arbitrary number of similar texture images, minute shape pieces ...

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