한국방송∙미디어공학회:학술대회논문집 (Proceedings of the Korean Society of Broadcast Engineers Conference)
- 한국방송공학회 1999년도 KOBA 방송기술 워크샵 KOBA Broadcasting Technology Workshop
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- Pages.141-144
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- 1999
Implementation of Face Animation For MPEG-4 SNHC
- Lee, Ju-Sang (Department of Electronics Eng. Hallym University) ;
- Yoo, Ji-Sang (Department of Electronics Eng. Kwangwoon University) ;
- Ahn, Chie-Teuk (ETRI)
- 발행 : 1999.06.01
초록
MPEG-4 SNHC FBA(face and body animation) group is going to standardize the MPEG-4 system for low-bit rate communication with the implementation and animation of human body and face on virtual environment. In the first version of MPEG-4 standard, only the face object will be implemented and animated by using FDP (face definition parameter) and FAP(facial animation parameter), which are the abstract parameters of human face for low-bit rate coding. In this paper, MPEG-4 SNHC face object and it's animation were implemented based on the computer graphics tools such as VRML and OpenGL.
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