• Title, Summary, Keyword: Sense-Making

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User-centered information service and a n.0, pplication of sense-making theory (이용자 중심 정보서비스와 Sense-making 이론의 적용)

  • ;Noh, Jin-Goo
    • Journal of Korean Library and Information Science Society
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    • v.28
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    • pp.447-475
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    • 1998
  • We are seeing a shift of the focus of information service from system-centered(data-centered or intermediary-centered) a n.0, pproach to user-centered a n.0, pproach. Sense-making theory is one of the user- centered a n.0, pproaches. This study focused on user-centered information service paradigm concepts of Dervin's sense-making theory and interpreting sense-making theory in the practical context of library services. The sense-making theory is basically a cognitive a n.0, pproach to information-seeking, in that it recognizes information as something that involves internal cognitive processes. The user of information becomes the focus in this sense-making model. The sense-making theory sees information as subjective, situational, and cognitive. It focuses on understanding information within specific contexts and on understanding how information needs develop and how they are satisfied. It regards the user not as a passive receive of external information but as the center in a active, ongoing process of change. It related to the information needs of users. Dervin's method for studying information needs employs the 'situation-gap-use' metaphor. All information needs stem from a discontinuity or 'gap! in one's knowledge. Dervin believes that information needs can be addressed by understanding the process that each individual goes through in experiencing a gap, in trying to resolve it, and in gaining something (especially new knowledge) from the experience. Sense-making is a process; 'sense' is the product of this process. Sense includes 'knowledge'. However, it includes a host of other subjective factors that reflect an individual's interpretations of a situation including intuitions, opinions, hunches, effective responses, evaluations, questions, etc. For several reasons, however, difficulties are encountered if one attempts a more substantial assessment of the theory. First, it has not yet crystallized into a well-defined theory. Secondly, though the theory has aroused general interest, e.g. within LIS, detailed discussion of its strong and weak points is still lacking. A third source of difficulty is that the basic assumptions of the theory have been explicated metaphorically. If sense-making theory is to be really useful, it needs to be interpreted for library settings. But we have found no attempt to construct an information service based on the theory. Because the research tradition is still relatively young, there are many unanswered questions connected, e.g. with the design of information systems. In any case, e.g. intermediary access systems would be more efficient and effective it their planning could be founded on the user-centered a n.0, pproach.

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Incorporating Users into System Design Processes: Overview and a Proposed User Model (이용자 중심의 시스템 디자인 방법론에 대한 개략 및 이용자 모델 제시)

  • Ju, Bo-Ryung
    • Journal of the Korean Society for information Management
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    • v.22 no.4
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    • pp.23-38
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    • 2005
  • In order to make interactive computing systems, including information systems, usable it is important to bring users into the design process. This article surveys and introduces several major system design approaches that are widely accepted as approaches from a users' perspective. A user model developed by the author is introduced following these existing approaches. This user model is developed from actual users' understanding of their goals and strategies to solve their information needs by using Dervin's Sense-Making Theory with Sense-Making Timeline Interviews. This user model reveals a different timeline from the default menu presentation orders that originally comes with the software. Steps for developing a user model from the Sense-Making Timeline Interviews are suggested for further application and guidelines in developing user models for system design and evaluation.

Sense-Making in Identity Construction Revisited: Super Tuscan Wines and Invalidated Institutional Constraints

  • Yoo, Taeyoung;Bachmann, Reinhard
    • Culinary science and hospitality research
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    • v.23 no.6
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    • pp.143-152
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    • 2017
  • This paper examined seemingly well-working compromises in identity construction, questioning whether the compromises could function only nominally in practice. The literature has paid attention to the conflicts which end up functionally sense-making, through either unilaterally enforced or mutually assimilated compromises. In contrast, this paper's analysis of Super Tuscan wines under the Italian government's quality regulation illustrated that the compromises between wineries and classification systems do not work well and make the classification systems meaningless in the end. This study thus argued that compromises in identity construction do not always result in functionally sense-making outcomes: they could be only nominal. This study suggested that idiosyncratic institutional contexts, such as weak organizational legacy, affect the results of identity construction in functional terms. At last, the theoretical and practical implications both in organization and management of this study were well discussed.

SenseMessenger : The Haptic Sense Generator based on Motion Recording (센스메신져 : 움직임 패턴 기반 햅틱 재생 장치)

  • Lim, Soo-Hyun;Cho, Hyun-Sang;Jang, Sun-Yeon;Hahn, Min-Soo
    • 한국HCI학회:학술대회논문집
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    • pp.954-960
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    • 2009
  • In this paper, we propose "SenseMessenger" as a novel interaction method to capture and play tactile sense to let users feel enhanced sense experience. To improve this, we reconstructed the process of making cocktail to be digitalized for reinforcing the quality of user's experience, and designed cup-shaped devices, Sense Messenger, which is consist of Sense-recorder, Sense-player, and Sense-table. And, using these devices with common users, we discussed future applications.

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A Study on Quantification of Kinesthetic Sense Using Human Sensibility Ergonomics Approach (운동감의 정량화를 위한 감성공학적 기법 개발에 관한 연구)

  • Sin, Dong-Yun;Lee, Se-Han;Song, Jae-Bok;Kim, Yong-Il
    • Journal of the Ergonomics Society of Korea
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    • v.17 no.1
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    • pp.11-22
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    • 1998
  • When grasping a movable object or making an object move, humans feel kinesthetic sense. The kinesthetic sense is the human sense that the human feels in response to the motion acted on him. The objective of the paper is to transform the kinesthetic sense associated with the human arm into the quantified data that are useful from the engineering viewpoint. A 2-dimensional motion generator composed of two linear motors was developed to provide various motion patterns. It can change its stiffness and damping values on the real-time basis by properly regulating the force generated by the linear motors. Based on Taguchi method, the most dominant factors to affect the kinesthetic sense were investigated. Also, a reference function adequate to quantify the kinesthetic sense was found. Based on this function, the effects of changes in stiffness and damping on the kinesthetic sense were investigated. Various tests show that the damping is a more dominant factor than the stiffness in forming the kinesthetic sense.

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World Report - Making Sense of Nuclear What's changed in the debate (원전의 올바른 이해 토론에서 무엇이 달라졌는가?)

  • 한국원자력산업회의
    • Nuclear industry
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    • v.37 no.9
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    • pp.4-24
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    • 2017
  • 영국의 'Sense about Science'는 최근 원전에 대한 국민 이해 문제를 다룬 보고서 'Making Sense of Nuclear'를 발표했다. 보고서는 서문에서 "최근 몇 년 사이에 환경론자 가운데 일부는 원전의 옹호자로 바뀌었다."면서 원전에 적대적이었던 기관이나 단체들의 태도가 누그러지기 시작했고 대부분의 반원전 단체가 원전이 미래의 저탄소 배출 에너지에 포함되어야 하는 문제에 관해 토론을 하고 있다면서, 원전에 대해 경제성, 방사능, 기후 변화 등 논쟁 양상의 폭이 점차 넓게 변화하고 있음을 지적했다. 본 보고서를 발간하는 목적에 대해서는 "원전을 저탄소 에너지의 근간으로서 홍보하려는 것이 아니다. 여러분들이 원전이 어떤 상황에서 적절한 것인지 판단하는 데 도움이 되도록 에너지 생산 수단 전체를 폭넓게 살펴보려는 것이다. 우리는 사람들이 절대 낡은 정보를 근거로 판단하지 않기를 원하기 때문에 그 동안 바뀐 사실이 무엇인지 그리고 무엇이 사람들의 마음을 바꾸도록 만들었는지를 알아본 것이다."고 밝혔다.

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Factors Affecting Members' Sense of Belonging in Virtual Community (가상커뮤니티에서의 구성원 소속감에 영향을 미치는 요인)

  • Lee, Kook-Yong
    • Journal of the Korean Operations Research and Management Science Society
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    • v.35 no.1
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    • pp.19-45
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    • 2010
  • Virtual Communities, which are formed on the Internet, are expected to serve the needs of members for e-collaboration, e-communication, information and knowledge sharing. The executives of organizations should consider virtual community as a new innovation or knowledge pool since members share knowledge. However, many virtual community have failed due to members' low willingness to engage and furthermore to share knowledge with other members. Thus, there is a need to understand and foster the determinants of members' sense of belonging behavior in virtual community. This study develops an integrated model designed to investigate and explain the relationships between contextual factors, personal perceptions of virtual community, usability, trust and sense of belonging in using a certain virtual community. Empirical data was collected from 201 and tested using structural equation modeling (SEM) to verify the fit of the hypothetical model. The results show that the perceived usability and community trust of members significantly influences sense of belonging in using the virtual community, and information quality, system quality, familiarity on the virtual community are significantly influence the usability but not reputation. And I confirmed that perceived shared vision and responsiveness play the role of determinants in making the member's trust, perceived risk influence the making community trust in directly. The results of the study can be used to identify the motivation underlying members' sense of belonging in a certain virtual community by investigating the impacts of contextual factors and personal perceptions on virtual community, the integrated model better explains behavior than other proposed models. This study might help executives of virtual communities and organizations to manage and promote these determinants of sense of belonging to stimulate members' willingness to engage the community and futhermore enhance their virtual community loyalty.

Post - Ocularcentrism in Fluxus (플럭서스의 탈시각중심주의 - 촉각, 후각, 미각을 위한 작품을 중심으로)

  • Rhee, Ji-Eun
    • The Journal of Art Theory & Practice
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    • no.6
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    • pp.147-163
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    • 2008
  • The 1960s is a decade that is marked by new concepts of art making and art appreciation. Starting from Fluxus, the new art in the 1960s such as Happenings and performance art pursued the process of art making as an integral part of artistic experience. The traditional concept of art works that only appeal to vision soon became a site of contentious experiments and innovations in which the experience of seeing is accompanied by other sensual encounters of sound, smell, touch, and taste. These attempts can be seen as a revolutionary move to restore the sense of corporeality to the act of seeing that has been disembodied by the way in which western art has built the unifying, homeogenous field of vision. This paper delves into the works of Fluxus artists - Daniel Spoerri, Ben Vautier, Alison Knowles, Ay-O, and Takako Saito - who were central figures in taking art into the new age of post-ocularcentrism. Exploring the sense of smell, touch, and taste, these artists led the viewer to participate in their art making with the incorporated vision.

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A Study on the Computation and Number-Sense Ability of Elementary School Students (초등학교 학생들의 계산 능력과 수감각(Number Sense) 연구)

  • Pang, Jeong-Suk
    • Journal of the Korean School Mathematics Society
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    • v.8 no.4
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    • pp.423-444
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    • 2005
  • Despite the importance of number sense, computational skills have been emphasized in elementary mathematics curriculum. There is lack of research on number sense. Against this background, this study analyzed the way 137 sixth grade students coped with routine computation problems and with problems requiring number sense. Students performed better on the computation tasks than on the number sense tasks. With regard to the number sense tasks, many students had a tendency to implement direct computation rather than to use number sense appropriate to the given contexts. Students also had difficulties in making use of effective benchmarks or applying the knowledge of number and operation to various problem contexts. An implication is that students should explore multiple tasks requiring number sense as an integral part of their mathematics learning in order to develop number sense.

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