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A Study on the Educational Game Design for Practicing Energy Saving in Elementary School Students

초등학생의 에너지 절약 실천을 위한 교육용 Game Design 연구

  • Park, Hyun-Joo (Department of Smart Information and Communication Engineering, Sang Myung University)
  • 박현주 (상명대학교 공과대학 스마트정보통신공학과)
  • Received : 2019.03.07
  • Accepted : 2019.05.20
  • Published : 2019.05.28

Abstract

Energy saving is becoming more and more important issue due to lack of resources and limited nature. However, There is a lack of learning status on energy saving in the school field. In particular, in elementary education on energy saving was not linked to practice, and the educational effect was insufficient. Although various kinds of learning tools are utilized, many successful cases of energy saving game strategy are introduced in overseas industry field, and game design is proposed so that energy related education can be played through games. Because energy conservation can not be effective without practice, learning using games as a tool is expected to be more effective than learning based on knowledge transfer in the classroom. We propose a defense game for energy conservation education by using the mission elements, score acquisition element, time limit element, and character element which are the interesting elements of the game designed in the previous research.

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Fig. 1. Game Flowchart

Table 1. A Study on the Presentation of the Content System in Energy for Elementary Students, 2009 revised

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Table 3. Performance of Model School for Energy Education by Year, www.energy.or.kr

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Table 2. Educational Objectives of Energy

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Table 4. Comparison of Game

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Table 5. Description of game Character

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Table 6. Tips on Energy Saving

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Table 7. Game Screen Description

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