DOI QR코드

DOI QR Code

Application Method of Virtual Reality by Types of Intangible Cultural Properties

무형문화재 유형별 가상현실 적용 방법에 관한 연구

  • Received : 2018.07.15
  • Accepted : 2018.08.25
  • Published : 2018.11.30

Abstract

Recently, culture technology (CT), which combines cultural contents and IT technology, is being watched as a new growth engine, and IT technology is actively utilized in preserving, inheriting and utilizing cultural heritage. For this, new areas of convergence of IT technology and cultural heritage are attracting attention. In particular, virtual reality is a representative area of IT convergence in the era of the fourth industrial revolution. Although some studies have been conducted to utilize virtual reality technology to preserve and inform cultural heritage, it is mainly limited to tangible cultural properties. In this study, we propose a methodology to develop contents of intangible cultural heritage using virtual reality technology in intangible cultural properties. To do this, we classify the types of intangible cultural properties to apply the technology to each type of intangible cultural property. Next, virtual reality, augmented reality, and $360^{\circ}VR$ video technology are applied to the intangible cultural properties classified.

HOJBC0_2018_v22n11_1489_f0001.png 이미지

Fig. 1 Development procedure for VR contents

Table. 1 Virtual Reality Concept

HOJBC0_2018_v22n11_1489_t0001.png 이미지

Table. 2 Intangible cultural properties type classification

HOJBC0_2018_v22n11_1489_t0002.png 이미지

Table. 3 Content classification by region

HOJBC0_2018_v22n11_1489_t0003.png 이미지

Table. 4 Definition of Intangible Cultural Properties Types for Applying Virtual Reality

HOJBC0_2018_v22n11_1489_t0004.png 이미지

Table. 5 Types of Reclassified Intangible Cultural Properties for Applying Virtual Reality

HOJBC0_2018_v22n11_1489_t0005.png 이미지

Table. 6 Characteristic comparison of 360°VR video and the type of art

HOJBC0_2018_v22n11_1489_t0006.png 이미지

Table. 7 Characteristic comparison of VR and the type of knowledge

HOJBC0_2018_v22n11_1489_t0007.png 이미지

Table. 8 Characteristic comparison of AR and the type of information

HOJBC0_2018_v22n11_1489_t0008.png 이미지

Acknowledgement

Supported by : Namseoul University

References

  1. J. H. Kim and C. S. Kim, Digital heritage: Three-Dimensional Recording and Utilization of Cultural Heritag, Seoul : Sigma press, 2016.
  2. S. Park, "The development of Goguryo Mural Contents Experienced with Five Senses Based on Virtual Reality," Journal of Digital Design, vol. 8, no. 4 pp. 137-146, Oct. 2008.
  3. K. H. Lee and S. H. Cho, "Implementation of Traditional Architectural Heritage Using Augmented Reality," Journal of Multimedia Society, vol. 15, no. 1 pp. 131-139, Jan. 2012. https://doi.org/10.9717/kmms.2012.15.1.131
  4. D. H. Yoo and S. H. Cho, "The cureent situation and the task of developing the national cultural heritage contents," Korean Studies, vol. 12, pp. 5-49, June 2008.
  5. J. J. Kim, "Cultural heritages in statistics 2017," Cultural Heritage Administration, Report 11-1550000-001710-14, 2017.
  6. K. S. Min and Y.H .Choi, "A Multidisciplinary Study on the Utilization Policies of Intangible Cultural Heritage Combining Science and Technology," KOREA SCIENCE & ART FORUM, vol. 28, pp. 61-74, March 2017. https://doi.org/10.17548/ksaf.2017.03.28.61
  7. H. J. Han, H. J. Oh, T. Y. Kim and Y. Kim, "Implementation of Traditional Architectural Heritage Using Augmented Reality," Journal of the Korea Bolivia Society, vol. 27, no. 2 pp. 95-134, June 2016.
  8. J. S. Oh, "An Empirical Analysis on Citizens" Awareness of an Intangible Cultural Heritage," Journal of the Korea Contents Association, vol. 15, no. 9 pp. 29-36, Sep. 2015. https://doi.org/10.5392/JKCA.2015.15.09.029