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Design a Platform for Balancing Mutual Values between Objects

객체들 간의 상호 가치 균형을 위한 플랫폼 설계

  • Kim, Bong-Han (Dept. of Computer & Information Engineering, CheongJu University)
  • 김봉한 (청주대학교 컴퓨터정보공학과)
  • Received : 2017.08.02
  • Accepted : 2017.09.20
  • Published : 2017.09.28

Abstract

There are various problems in the process of developing the game. Especially, there is a lot of problems in testing the balance of the value of each object. This causes problems such as an increase in development cost and a delay in development time. Therefore, if there is a tool or simulator that can test the mutual value balance of each object in advance, this problem can be solved. However, currently there are few simulators, tools, and platforms that can analyze and evaluate the mutual value balance between these objects. In this paper, I designed a platform to evaluate and test the mutual value balance between these objects based on mock battle. The designed platform tests and evaluates the abilities of each object according to their attack and defense strengths. So, this reduces development costs and shortens development time.

Keywords

Mutual Value Balance;Platform;Simulator;Object;Game

Acknowledgement

Supported by : 청주대학교 산업과학연구소

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