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Method for making lighting effects in graphic image by RGB lighting pipeline

RGB 라이팅 파이프라인에 의한 그래픽 영상 조명효과 구현방법

  • Qiu, Jia-Yi (Division of Digital Contents, Dongseo University) ;
  • Zheng, Qian (Division of Digital Contents, Dongseo University) ;
  • Ko, Jae-Hyuk (Division of Digital Contents, Dongseo University)
  • 추자이 (동서대학교 디지털콘텐츠학부) ;
  • 정첸 (동서대학교 디지털콘텐츠학부) ;
  • 고재혁 (동서대학교 디지털콘텐츠학부)
  • Received : 2016.12.29
  • Accepted : 2017.03.20
  • Published : 2017.03.28

Abstract

The purpose of this paper is to develop a new type of RGB lighting pipeline that can save time in animation production. After identifying the problems of the current method, the researchers studied 8 steps through new methods and comparative analysis. A method of implementing a graphic image lighting effect by the RGB lighting pipeline according to the current method is to create a render layer for each light set and a set of digital light separated by texture, Three types of written information can be stored in one layer and graphic image, and the accuracy and precision of color correction can be improved. Through this study, we propose the new and improved RGB lighting pipeline according to the characteristics of the work and the industries.

Keywords

Ligting;RGB;Pipeline;Rendering;VFX

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