Customizing feature analysis for super mario maker

슈퍼마리오 메이커의 커스터마이징 특징 분석

  • Park, Sang-Tae (Dept. of Game & Motion Picture Media Graduate school of Fusion Culture-Technology Woosong University) ;
  • Sohn, Jong-Nam (Dept. of Game Multimedia, Woosong University) ;
  • Lee, Chang-Jo (Dept. of Game Multimedia, Woosong University)
  • 박상태 (우송대학교 Culture-Technology융합대학원) ;
  • 손종남 (우송대학교 게임멀티미디어 학과) ;
  • 이창조 (우송대학교 게임멀티미디어 학과)
  • Received : 2016.05.09
  • Accepted : 2016.07.20
  • Published : 2016.07.28


While a game market has been growing consistently world widely, a market of arcade or video game has been detained. In this stagnation, the latest one in 2015, "Super Mario Maker" of Mario series that's been running in good for 30 years, the notable sale and growth of which are extraordinary. As for a study in customizing, a literature of game customizing and studies that are foregone were mostly handling contents about a game character. In the survey that's done in this thesis about knowledge and needs in customizinge game users have, it was shown they want to customize sides of a rule and a character. I analyzed what the main factors are in this game which uses a main concept of customizing and the reason for high profits and popularity. As a result of the analysis, four features, possibility to customize a game rule, share data among users, collaboration in marketing with NFC figure characters, offering updates with sustained and new customizing features were found out. I am certain a game customizing will be helping to meet users and be used for various industries without limit of existing character.




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