DOI QR코드

DOI QR Code

Analysis of Furniture Design Cases Using 3D Printing Technique

3D 프린팅 기술을 활용한 가구디자인 사례 분석 연구

  • 강현대 (상명대학교 생활예술학과)
  • Received : 2014.12.31
  • Accepted : 2015.01.28
  • Published : 2015.02.28

Abstract

This study aims to suggest the direction in which furniture design can contribute, keeping with the trend of small quantity batch production by analyzing cases of furniture design manufacturing. This study analyzed cases of furnitures and lights made by 3D printing with 3 classifications. They are 1st, classification by correlation between 3D printing method and materials, 2nd, classification by 8 formative characteristics of 3D printing furniture design, 3rd, comparison analysis of competitiveness between existing furniture design and 3D printing furniture design by practicality, usability and durability. The competitiveness 3D printing technique arouses in furniture design industry, which is investigated in this thesis, is as follows. 1st, small quantity batch production, which caters to personal taste, is made possible. 2nd, transmission and transportation via digital are became more convenient. 3rd, it brings about a breakthrough in furniture design manufacturing. 4th, there is room for development into the 'smart furniture design' industry through collaborative use of 3D printing and internet of things. 5th, an Eco-friendly method of furniture design is consistently facilitated.

Keywords

3D Printing;Furniture;Light;Digital

References

  1. 강선아 기자, "[사진] 3D 프린팅 기술 이용한 오바마 대통령 흉상 제작 과정", 온라인 중앙일보, 2014.02.04.
  2. 김미리 기자, "가구도 이제 하루 만에 뚝딱", 조선닷컴, 2007.11.09.
  3. 크리스토퍼 바넷, 3D프린팅 넥스트 레볼루션, 한빛 비즈, 2014.
  4. 허제, 3D 프린터의 모든 것, 동아시아, 2013.
  5. 오왕균, "FDM 방식의 3D 프린터를 이용한 골반골절 환자의 맞춤형 모델 제작", 한국콘텐츠학회논문지, 제14권, 제11호, pp.370-377, 2014. https://doi.org/10.5392/JKCA.2014.14.11.370
  6. 김경호, 이정진, "3차원 프린팅을 활용한 3차원 애니메이션 캐릭터 개발 파이프라인", 한국콘텐츠학회논문지, 제13권, 제8호, pp.53-59, 2013. https://doi.org/10.5392/JKCA.2013.13.08.052
  7. 박성현, "R.P시스템을 활용한 공예문화디자인 산업의 활성화 방안 연구", 디지털 디자인학 연구, 제29권, pp.823-832, 2011.
  8. 이경희, "렌티큘러 모션 그래픽을 이용한 디지털 자연주의 패션 디자인 개발", 한국 디자인 포럼, 제38권, pp.17-26, 2013.
  9. 한경업, "3D프린팅을 활용한 프로토타입 모델링 제작기법 연구", 한국상품문화디자인학회논문집, 제34권, pp.97-109, 2013.
  10. 최성권, "3D 프린팅 기술과 건축적 활용", 建築, 제58권, 제2호, pp.17-25, 2014.
  11. http://designsori.com/
  12. http://www.designdb.com/
  13. http://www.3dmon.co.kr
  14. http://cubify.com/Store/FreshFiberFurniture
  15. http://xyzist.com/art-design-refs/bloom-by-patrick-jouin
  16. http://www.design.co.kr/section/news_detail.html?info_id=66451
  17. http://www.mgxbymaterialise.com/limited-editions/mgxmodel/detail/detail/59
  18. http://navercast.naver.com/contents.nhn?rid=122&contents_id=40446
  19. http://clien.net/cs2/bbs/board.php?bo_table=news&wr_id=1787577

Cited by

  1. A Case Study on Collaborations in 3D Printing Fashion vol.66, pp.7, 2016, https://doi.org/10.7233/jksc.2016.66.7.124