Designing and Implementing IOT-based Casino Information System (Windows OS, Windows Server)

IOT 기반의 카지노정보시스템 설계 및 구현(Windows OS, Windows Server)

  • LEE, Dae Kun (Department of Computer and Electronics Engineering, Graduate School of Chonnam National University) ;
  • NA, Seung You (School of Computer and Electronics Engineering, Chonnam National University)
  • 이대근 (전남대학교 일반대학원 전자컴퓨터공학과) ;
  • 나승유 (전남대학교 전자 컴퓨터 공학부)
  • Received : 2015.10.12
  • Accepted : 2015.12.20
  • Published : 2015.12.28


As a lexical meaning, casino is defined as "a certified gambling house, equipped with recreational facilities such as dance and music, etc., where people play roulette or cards." Casinos started from 17th to 18th century for European nobility and their social meetings and established a casino industry framework in the United States in the 1930s. The success of the casino business leads to the increase of sales; it became very helpful for the local and national government revenues and also for the related incidental tasks. Casino operations include a variety of fields, such as general customer management, dealer game management, security, account management, currency exchange, re-exchange management, marketing management, comp management and placement management, etc. These operations should be organically connected to each other by information systems such as a groupware, ERP and Customer Relationship Management (CRM), etc. In addition, in order to effectively manage comprehensive entertainment service, including accommodation and tourism, it is necessary to develop an information system which supports casino business and collateral entertainment service, collects the data generated throughout the business and provides information about the situations of management. Thus, this study will propose a casino information system designed and implemented, considering these details.


Casino;Casino information system;IOT Information System;Casino IOT


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