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Development and Application of the Learning Application of the Rotating Object

회전체 학습 어플리케이션 개발 및 활용

  • Chang, Chiwoong (Dept. of Computer Education, Seoul National University of Education) ;
  • Kim, Kapsu (Dept. of Computer Education, Seoul National University of Education)
  • 장지웅 (서울교육대학교 교육대학원 컴퓨터 교육과) ;
  • 김갑수 (서울교육대학교 교육대학원 컴퓨터 교육과)
  • Received : 2014.03.10
  • Accepted : 2014.06.20
  • Published : 2014.06.28

Abstract

The learning application of the rotating object utilizing smart devices, it is possible by using the touch functionality and 3D graphics to enhance the realism and operational feeling, and to overcome the limitations of learning content existing. In this study, I designed a "rotation class" based on the learning contents of elementary and middle mathematics education and developed the learning application which driven by smart Android-based device by using Andoroid API class and the OpenGL ES Because this application is driven by the smart devices, learners easily can make the rotated objects and observe them. It can be utilized in various for elementary and middle education.

Keywords

3D;the rotating object;Application;a Sense of reality;Learning contents

References

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