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Study on User Play of Motion-Based Game : Focused on Empirical Research about Game Play in Families

가정 내 체감형 게임 플레이의 실험 관찰 연구

  • 김은정 (서강대학교 게임교육원)
  • Received : 2013.07.22
  • Accepted : 2014.06.02
  • Published : 2014.06.20

Abstract

This study examined user experiences of motion-based games. Focusing on the playing experiences, in-depth interviews and survey were conducted on seven families with various family members detailing the gameplay. These qualitative methods were conducted interpretive way such as a month-long participant observation. As a result, the game Sensible meantime, the results were excluded from the game with the older generation of women and the elderly, leading to game culture game is trying to communicate was confirmed.

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