Category of positive game and approach of design for game designers

게임디자이너를 위한 포지티브게임의 범주와 디자인 접근

  • 은광하 (공주대학교 게임디자인학과) ;
  • 이동열 (공주대학교 게임디자인학과) ;
  • 경병표 (공주대학교 게임디자인학과) ;
  • 유석호 (공주대학교 게임디자인학과) ;
  • 이완복 (공주대학교 게임디자인학과)
  • Received : 2012.10.19
  • Accepted : 2012.11.15
  • Published : 2012.12.31


In the initial stage, domestic games based online concentrated on game development focusing on income for some genres. However, various contents focusing on smart environment and social network are expanded at present and game materials are developed for more various objects. So, this study intends to examine new category, positive game, from the aspect of game designer for game approach based on various objects. And, game approaching process in the category based on pleasure was organized from the standpoint of designer, for the designer approach in the precedent stage of positive game development. From the aspect of designer, systemicity of game category and design approach are necessary to expand wire-wireless environment and new environment based on the convergence media to interactive contents focusing on games.