Design of game interface based on 3-Axis accelerometer for physical Interactive game

체감형 게임을 위한 3축 가속도 센서 기반 게임 인터페이스 개발

  • 김성호 (군산대학교 전자정보공학부) ;
  • 채부경 (군산대학교 전자정보공학부)
  • Received : 2009.06.04
  • Accepted : 2009.08.06
  • Published : 2009.08.25


As the world game marcket has been recording weak growth, the development of new gane concept is required to attract the gamer's attention from those who were fed up with the previous game paradigm. Recently, the game which can recognize the player's motions and provide new interaction between the game and user is more popular than ever before. In the games with somesthesia based on Virtual Reality, the sense of the reality is considered the most important factor for drawing immersion from the gamers. In this work, a new type of 3-axis accelerometer based interactive game interface which can effectively recognize the gamer' motion is suggested. Furthermore, various experiments are carried out to verify the effectiveness of the proposed scheme.


Supported by : 한국학술진흥재단


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