Graphic Hardware Based Visualization of Three Dimensional Object Boundaries in Volume Data Set Using Three Dimensional Textures

그래픽 하드웨어기반의 3차원 질감을 사용한 볼륨 데이터의 3차원 객체 경계 가시화

  • 김홍재 (인제대학교 의료영상과학과) ;
  • 최흥국 (인제대학교 컴퓨터공학부, 의료영상과학과, 유비쿼터스 헬스케어 연구센터)
  • Received : 2007.08.28
  • Accepted : 2008.04.04
  • Published : 2008.05.31


In this paper, we used the color transfer function and the opacity transfer function for the internal 3D object visualization of an image volume data. In transfer function, creating values of between boundaries generally is ambiguous. We concentrated to extract boundary features for segmenting the visual volume rendering objects. Consequently we extracted an image gradient feature in spatial domain and created a multi-dimensional transfer function according to the GPU efficient improvement. Finally using these functions we obtained a good research result as an implementing object boundary visualization of the graphic hardware based 3D texture mapping.


Supported by : 인제대학교