A Study on Implementation of Intelligent Character for MMORPG using Genetic Algorithm and Neural Networks

유전자 알고리즘과 신경망을 이용한 MMORPG의 지능캐릭터 구현에 관한 연구

  • 권장우 (동명대학교 컴퓨터공학과) ;
  • 장장훈 (동명대학교 컴퓨터공학과)
  • Published : 2007.05.30

Abstract

The domestic game market is developmental in the form which is strange produces only the MMORPG. But the level of the intelligence elder brother character is coming to a standstill as ever. It uses a gene algorithm and the neural network from the dissertation which it sees and embodies the character which has a more superior intelligence the plan which to sleep and it presents it does. When also currently it is used complaring different artificial intelligence technologies and this algorism from the MMORPG, the efficiency proves is not turned over and explains the concrete algorithm it will be able to apply in the MMORPG and an embodiment method.